Fix DMR hang: call AMBE codec via C function pointers, not inline asm
The radio hard-froze (needs battery pull) the instant it processed an incoming DMR frame — repeater reply, or noise on a DMR channel. FM and DMR TX-without-a- listening-repeater were fine. Cause: codec_interface.c invoked the AMBE codec through hand-written inline assembler with no operands and no clobber list, branching (BL) to an absolute address. That code's correctness depends entirely on a specific compiler's register allocation; modern GNU toolchains (both ARM GCC 10 and 14) miscompile it, corrupting state on the first codec call. Port the official R20260504 (git ebd7100) rework: replace all five inline-asm calls (2x decode, 2x encode, 1x ECC) with C function-pointer calls. Each call reproduces the exact register/stack layout the assembler set up (AAPCS: args 1-4 -> r0-r3, args 5+ -> stack) and sets the Thumb bit on the target address. Also drop the trailing semicolons from the AMBE_* address macros in codec.h so they can be used in C expressions. Builds cleanly with the GCC 14.2 Docker toolchain (no STM32CubeIDE needed) and DMR RX/TX now works on the radio. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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0d8a293199
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0867742901
2 changed files with 48 additions and 117 deletions
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@ -48,13 +48,13 @@
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#define QU(X) QUAUX(X)
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#define QU(X) QUAUX(X)
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#if defined(PLATFORM_MD9600) || defined(PLATFORM_MDUV380) || defined(PLATFORM_MD380) || defined(PLATFORM_RT84_DM1701)
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#if defined(PLATFORM_MD9600) || defined(PLATFORM_MDUV380) || defined(PLATFORM_MD380) || defined(PLATFORM_RT84_DM1701)
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#define AMBE_DECODE 0x08075954;
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#define AMBE_DECODE 0x08075954
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#define AMBE_ENCODE 0x080754ac;
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#define AMBE_ENCODE 0x080754ac
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#define AMBE_ENCODE_ECC 0x08075864;
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#define AMBE_ENCODE_ECC 0x08075864
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#else
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#else
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#define AMBE_DECODE 0x0005543D;
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#define AMBE_DECODE 0x0005543D
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#define AMBE_ENCODE 0x00054F94;
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#define AMBE_ENCODE 0x00054F94
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#define AMBE_ENCODE_ECC 0x0005534C;
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#define AMBE_ENCODE_ECC 0x0005534C
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#endif
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#endif
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extern uint8_t ambebuffer_decode[CODEC_DECODE_CONFIG_DATA_LENGTH];
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extern uint8_t ambebuffer_decode[CODEC_DECODE_CONFIG_DATA_LENGTH];
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extern uint8_t ambebuffer_encode[CODEC_ENCODE_CONFIG_DATA_LENGTH];
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extern uint8_t ambebuffer_encode[CODEC_ENCODE_CONFIG_DATA_LENGTH];
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@ -28,139 +28,70 @@
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#include "dmr_codec/codec.h"
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#include "dmr_codec/codec.h"
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#include "functions/voicePrompts.h"
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#include "functions/voicePrompts.h"
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#include <stdint.h>
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#include <string.h>
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#include <string.h>
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static uint16_t bitbuffer_encode[72];
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static uint16_t bitbuffer_encode[72];
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/*
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* The AMBE codec entry points live inside the proprietary codec blob that the
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* firmware loader patches into flash at 0x0807537C. They are Thumb functions,
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* so a call through a pointer requires bit 0 (the Thumb bit) to be set.
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*
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* These used to be called with hand-written inline assembler that did
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* "BL <absolute address>". Newer GNU toolchains no longer accept a direct
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* branch to an absolute address (it fails to link), and even where it links the
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* bare asm (no operands / no clobber list) miscompiles and hard-faults on the
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* DMR path. Following the official R20260504 rework, the codec is now invoked
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* through C function pointers instead.
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*
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* The parameter lists below reproduce, exactly, the register/stack state the
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* original assembler set up (AAPCS: args 1-4 -> r0-r3, args 5+ -> stack).
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*/
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typedef void (*ambeDecodeFn_t)(void *waveOut, int n, void *bitBufIn, int a4, int a5, int halfFrame, void *ambeState);
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typedef void (*ambeEncodeFn_t)(void *bitBufOut, int a2, void *waveIn, int n, int a5, int halfFrame, int a7, void *ambeState);
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typedef void (*ambeEncodeEccFn_t)(void *bitBuf0, void *bitBuf1, int a3, void *eccState);
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#define AMBE_DECODE_FN ((ambeDecodeFn_t)(uintptr_t)(AMBE_DECODE | 1u))
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#define AMBE_ENCODE_FN ((ambeEncodeFn_t)(uintptr_t)(AMBE_ENCODE | 1u))
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#define AMBE_ENCODE_ECC_FN ((ambeEncodeEccFn_t)(uintptr_t)(AMBE_ENCODE_ECC | 1u))
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void codecDecode(uint8_t *indata_ptr, int numbBlocks)
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void codecDecode(uint8_t *indata_ptr, int numbBlocks)
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{
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{
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uint16_t bitbuffer_decode[49];
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uint16_t bitbuffer_decode[49];
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register int r0 asm ("r0") __attribute__((unused));
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register int r1 asm ("r1") __attribute__((unused));
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register int r2 asm ("r2") __attribute__((unused));
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for (int idx = 0; idx < numbBlocks; idx++)
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for (int idx = 0; idx < numbBlocks; idx++)
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{
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{
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initFrame(indata_ptr, bitbuffer_decode);
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initFrame(indata_ptr, bitbuffer_decode);
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indata_ptr += 9;
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indata_ptr += 9;
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soundSetupBuffer();// this just sets currentWaveBuffer but the compiler seems to optimise out the code if I try to do it in this file
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// First half-frame
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r2 = (int)bitbuffer_decode;
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soundSetupBuffer();// sets currentWaveBuffer (the decoded-audio output buffer)
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r0 = (int)currentWaveBuffer;
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AMBE_DECODE_FN((void *)currentWaveBuffer, 80, (void *)bitbuffer_decode, 0, 0, 0, (void *)ambebuffer_decode);
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r1 = (int)ambebuffer_decode;
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asm volatile (
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"PUSH {R4-R11}\n"
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"SUB SP, SP, #0x10\n"
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"STR R1, [SP, #0x08]\n"
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"LDR R1, =0\n"
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"STR R1, [SP, #0x04]\n"
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"LDR R1, =0\n"
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"STR R1, [SP, #0x00]\n"
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"LDR R3, =0\n"
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"LDR R1, =80\n"
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"BL " QU(AMBE_DECODE)
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"ADD SP, SP, #0x10\n"
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"POP {R4-R11}"
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);
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soundStoreBuffer();
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soundStoreBuffer();
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soundSetupBuffer();// this just sets currentWaveBuffer but the compiler seems to optimise out the code if I try to do it in this file
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// Second half-frame
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r2 = (int)bitbuffer_decode;
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soundSetupBuffer();
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r0 = (int)currentWaveBuffer;
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AMBE_DECODE_FN((void *)currentWaveBuffer, 80, (void *)bitbuffer_decode, 0, 0, 1, (void *)ambebuffer_decode);
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r1 = (int)ambebuffer_decode;
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asm volatile (
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"PUSH {R4-R11}\n"
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"SUB SP, SP, #0x10\n"
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"STR R1, [SP, #0x08]\n"
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"LDR R1, =1\n"
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"STR R1, [SP, #0x04]\n"
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"LDR R1, =0\n"
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"STR R1, [SP, #0x00]\n"
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"LDR R3, =0\n"
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"LDR R1, =80\n"
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"BL " QU(AMBE_DECODE)
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"ADD SP, SP, #0x10\n"
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"POP {R4-R11}"
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);
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soundStoreBuffer();
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soundStoreBuffer();
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}
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}
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}
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}
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void codecEncodeBlock(uint8_t *outdata_ptr)
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void codecEncodeBlock(uint8_t *outdata_ptr)
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{
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{
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register int r0 asm ("r0") __attribute__((unused));
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register int r1 asm ("r1") __attribute__((unused));
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register int r2 asm ("r2") __attribute__((unused));
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memset((uint8_t *)outdata_ptr, 0, 9);// fills with zeros
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memset((uint8_t *)outdata_ptr, 0, 9);// fills with zeros
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memset(bitbuffer_encode, 0, sizeof(bitbuffer_encode));// faster to call memset as it will be compiled as optimised code
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memset(bitbuffer_encode, 0, sizeof(bitbuffer_encode));
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// First half-frame
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soundRetrieveBuffer();// sets currentWaveBuffer (the audio input buffer)
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AMBE_ENCODE_FN((void *)bitbuffer_encode, 0, (void *)currentWaveBuffer, 80, 0x1840, 0, 0x2000, (void *)ambebuffer_encode);
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soundRetrieveBuffer();// gets currentWaveBuffer pointer used as input r2 to the encoder
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// Second half-frame
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soundRetrieveBuffer();
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AMBE_ENCODE_FN((void *)bitbuffer_encode, 0, (void *)currentWaveBuffer, 80, 0x0800, 1, 0x2000, (void *)ambebuffer_encode);
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r0 = (int)bitbuffer_encode;
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// ECC pass
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r2 = (int)currentWaveBuffer;//tmp_wavbuffer;
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AMBE_ENCODE_ECC_FN((void *)bitbuffer_encode, (void *)bitbuffer_encode, 0, (void *)ambebuffer_encode_ecc);
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r1 = (int)ambebuffer_encode;// seems to be a hard coded (defined) memory address of 0x1FFF6B60. I'm not sure why it has to be hard coded, since its passed as a paramater (register)
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asm volatile (
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"PUSH {R4-R11}\n"
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"SUB SP, SP, #0x14\n"
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"STR R1, [SP, #0x0C]\n"
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"LDR R1, =0x00002000\n"
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"STR R1, [SP, #0x08]\n"
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"LDR R1, =0\n"
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"STR R1, [SP, #0x04]\n"
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"LDR R1, =0x00001840\n"
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"STR R1, [SP, #0x00]\n"
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"LDR R3, =80\n"
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"LDR R1, =0\n"
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"BL " QU(AMBE_ENCODE)
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"ADD SP, SP, #0x14\n"
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"POP {R4-R11}"
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);
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soundRetrieveBuffer();// gets currentWaveBuffer pointer used as input r2 to the encoder
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r0 = (int)bitbuffer_encode;
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r2 = (int)currentWaveBuffer;//tmp_wavbuffer;
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r1 = (int)ambebuffer_encode;
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asm volatile (
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"PUSH {R4-R11}\n"
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"SUB SP, SP, #0x14\n"
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"STR R1, [SP, #0x0C]\n"
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"LDR R1, =0x00002000\n"
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"STR R1, [SP, #0x08]\n"
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"LDR R1, =1\n"
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"STR R1, [SP, #0x04]\n"
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"LDR R1, =0x00000800\n"
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"STR R1, [SP, #0x00]\n"
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"LDR R3, =80\n"
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"LDR R1, =0\n"
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"BL " QU(AMBE_ENCODE)
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"ADD SP, SP, #0x14\n"
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"POP {R4-R11}"
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);
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r0 = (int)bitbuffer_encode;
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r1 = (int)ambebuffer_encode_ecc;
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asm volatile (
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"PUSH {R4-R11}\n"
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"SUB SP, SP, #0x14\n"
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"MOV R3, R1\n"
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"LDR R2, =0\n"
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"MOV R1, R0\n"
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"BL " QU(AMBE_ENCODE_ECC)
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"ADD SP, SP, #0x14\n"
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"POP {R4-R11}"
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);
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for (int i = 0; i < 72; i++)
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for (int i = 0; i < 72; i++)
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{
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{
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