/* * Copyright (C) 2019-2025 Roger Clark, VK3KYY / G4KYF * Daniel Caujolle-Bert, F1RMB * * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * 4. Use of this source code or binary releases for commercial purposes is strictly forbidden. This includes, without limitation, * incorporation in a commercial product or incorporation into a product or project which allows commercial use. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include "user_interface/uiGlobals.h" #include "user_interface/menuSystem.h" #include "user_interface/uiLocalisation.h" #include "user_interface/uiUtilities.h" static void updateScreen(bool isFirstRun); static void handleEvent(uiEvent_t *ev); static menuStatus_t menuDisplayListExitCode = MENU_STATUS_SUCCESS; menuStatus_t menuDisplayMenuList(uiEvent_t *ev, bool isFirstRun) { if (isFirstRun) { const char *menuName = NULL; int currentMenuNumber = menuSystemGetCurrentMenuNumber(); menuDataGlobal.currentMenuList = (menuItemNewData_t *)menuDataGlobal.data[currentMenuNumber]->items; menuDataGlobal.numItems = menuDataGlobal.data[currentMenuNumber]->numItems; if ((currentMenuNumber != MENU_MAIN_MENU) && (menuDataGlobal.controlData.stackPosition >= 1)) { if (menuDataGlobal.data[menuDataGlobal.controlData.stack[menuDataGlobal.controlData.stackPosition - 1]] != NULL) { int lastIndex = menuSystemGetLastItemIndex(menuDataGlobal.controlData.stackPosition - 1); if (lastIndex != -1) { menuName = (currentLanguage->LANGUAGE_NAME + (menuDataGlobal.data[menuDataGlobal.controlData.stack[menuDataGlobal.controlData.stackPosition - 1]]->items[lastIndex].stringOffset * LANGUAGE_TEXTS_LENGTH)); } } } voicePromptsInit(); if (menuName) { voicePromptsAppendPrompt(PROMPT_SILENCE); voicePromptsAppendLanguageString((const char *)menuName); } voicePromptsAppendLanguageString(currentLanguage->menu); voicePromptsAppendPrompt(PROMPT_SILENCE); updateScreen(true); return (MENU_STATUS_LIST_TYPE | MENU_STATUS_SUCCESS); } else { menuDisplayListExitCode = MENU_STATUS_SUCCESS; if (ev->hasEvent) { handleEvent(ev); } } return menuDisplayListExitCode; } static void updateScreen(bool isFirstRun) { int mNum; const char *mName = currentLanguage->menu; displayClearBuf(); // Apply some menu title override(s) switch (menuSystemGetCurrentMenuNumber()) { case MENU_CONTACTS_MENU: mName = currentLanguage->contacts; break; case MENU_OPTIONS: mName = currentLanguage->options; break; } menuDisplayTitle(mName); for (int i = MENU_START_ITERATION_VALUE; i <= MENU_END_ITERATION_VALUE; i++) { mNum = menuGetMenuOffset(menuDataGlobal.numItems, i); if (mNum == MENU_OFFSET_BEFORE_FIRST_ENTRY) { continue; } else if (mNum == MENU_OFFSET_AFTER_LAST_ENTRY) { break; } if (mNum < menuDataGlobal.numItems) { if (menuDataGlobal.currentMenuList[mNum].stringOffset >= 0) { const char *menuName = (currentLanguage->LANGUAGE_NAME + (menuDataGlobal.currentMenuList[mNum].stringOffset * LANGUAGE_TEXTS_LENGTH)); menuDisplayEntry(i, mNum, menuName, 0, THEME_ITEM_FG_MENU_ITEM, THEME_ITEM_COLOUR_NONE, THEME_ITEM_BG); if (i == 0) { if (!isFirstRun) { voicePromptsInit(); } voicePromptsAppendLanguageString(menuName); promptsPlayNotAfterTx(); } } } } displayRender(); } static void handleEvent(uiEvent_t *ev) { if (ev->events & BUTTON_EVENT) { if (repeatVoicePromptOnSK1(ev)) { return; } } if (ev->events & FUNCTION_EVENT) { if (ev->function == FUNC_REDRAW) { updateScreen(false); } else if ((QUICKKEY_TYPE(ev->function) == QUICKKEY_MENU) && (QUICKKEY_ENTRYID(ev->function) < menuDataGlobal.numItems)) { menuDataGlobal.currentItemIndex = QUICKKEY_ENTRYID(ev->function); updateScreen(false); } return; } if (KEYCHECK_PRESS(ev->keys, KEY_DOWN)) { menuSystemMenuIncrement(&menuDataGlobal.currentItemIndex, menuDataGlobal.numItems); updateScreen(false); menuDisplayListExitCode |= MENU_STATUS_LIST_TYPE; } else if (KEYCHECK_PRESS(ev->keys, KEY_UP)) { menuSystemMenuDecrement(&menuDataGlobal.currentItemIndex, menuDataGlobal.numItems); updateScreen(false); menuDisplayListExitCode |= MENU_STATUS_LIST_TYPE; } else if (KEYCHECK_SHORTUP(ev->keys, KEY_GREEN)) { if (menuDataGlobal.currentMenuList[menuDataGlobal.currentItemIndex].menuNum != -1) { menuSystemPushNewMenu(menuDataGlobal.currentMenuList[menuDataGlobal.currentItemIndex].menuNum); } return; } else if (KEYCHECK_SHORTUP(ev->keys, KEY_RED)) { menuSystemPopPreviousMenu(); return; } else if (KEYCHECK_SHORTUP(ev->keys, KEY_STAR) && (menuSystemGetCurrentMenuNumber() == MENU_MAIN_MENU)) { keypadLocked = true; menuSystemPopAllAndDisplayRootMenu(); menuSystemPushNewMenu(UI_LOCK_SCREEN); return; } else if (KEYCHECK_SHORTUP(ev->keys, KEY_HASH) && (menuSystemGetCurrentMenuNumber() == MENU_MAIN_MENU)) { PTTLocked = !PTTLocked; menuSystemPopAllAndDisplayRootMenu(); menuSystemPushNewMenu(UI_LOCK_SCREEN); return; } else if (KEYCHECK_SHORTUP_NUMBER(ev->keys) && (BUTTONCHECK_DOWN(ev, BUTTON_SK2))) { if (menuDataGlobal.currentMenuList[menuDataGlobal.currentItemIndex].menuNum != -1) { saveQuickkeyMenuIndex(ev->keys.key, menuDataGlobal.currentMenuList[menuDataGlobal.currentItemIndex].menuNum, 0, 0); } return; } }